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ENPTES
Phase 3 of 5

Salamander

Wrath of Fire

Lv 70+ · 1 to 5 players · 30 min
Race
Formless
Element
Fire
Size
Medium
Hit element
Fire / Neutral

boss HP on floor 3

5,737,500

100%80%40%0

Changes phase at 80% · 40% of its health.

Fire Element Lord

recommended

Weapon refine +10 · Divine Armament BlueArmor refine +9 · Divine Armament Blue

+0% of Seasonal Stats — not needed on this floor

Attack

Attack · Salamander

Main-Hand

Facewear

Costume

Album

Defence

Defence · Salamander

Off-Hand

  • PenomenaDMG Reduction vs Formless+20%
  • TirfingDMG Reduction vs Medium Enemies+20%

Armor

  • PasanaFire armor (elemental DMG reduction)+75%
  • AngelingHoly armor (elemental DMG reduction)+25%
  • SwordfishWater armor (elemental DMG reduction)+20%

Cloak

  • JakkFire Resistance+20%

Headwear

Mouthwear

Costume

Album

what drops on floor 3

On the first clear

  • ×100

Every runchance

  • 100%
  • 100%
  • 20%

permanent affixes

  • Elemental Stimulation IIncreases the Elemental Damage of all Monsters
Race
Formless
Element
Fire
Size
Medium
Hit element
Fire / Neutral

boss HP on floor 8

13,769,999

100%80%40%0

Changes phase at 80% · 40% of its health.

Fire Element Lord

recommended

Weapon refine +15 · Divine Armament PurpleArmor refine +12 · Divine Armament Purple

+2.5% of Seasonal Stats against Fire

Attack

Attack · Salamander

Main-Hand

Facewear

Costume

Album

Defence

Defence · Salamander

Off-Hand

  • PenomenaDMG Reduction vs Formless+20%
  • TirfingDMG Reduction vs Medium Enemies+20%

Armor

  • PasanaFire armor (elemental DMG reduction)+75%
  • AngelingHoly armor (elemental DMG reduction)+25%
  • SwordfishWater armor (elemental DMG reduction)+20%

Cloak

  • JakkFire Resistance+20%

Headwear

Mouthwear

Costume

Album

what drops on floor 8

On the first clear

  • ×100

Every runchance

  • 100%
  • 100%
  • 100%
  • 20%

permanent affixes

  • Elemental Stimulation IIIncreases the Elemental Damage of all Monsters greatly
Race
Formless
Element
Fire
Size
Medium
Hit element
Fire / Neutral

boss HP on floor 13

24,097,500

100%80%40%0

Changes phase at 80% · 40% of its health.

Fire Element Lord

recommended

Weapon refine +15 · Divine Armament OrangeArmor refine +15 · Divine Armament Orange

+3.79% of Seasonal Stats against Fire

Attack

Attack · Salamander

Main-Hand

Facewear

Costume

Album

Defence

Defence · Salamander

Off-Hand

  • PenomenaDMG Reduction vs Formless+20%
  • TirfingDMG Reduction vs Medium Enemies+20%

Cloak

  • JakkFire Resistance+20%

Headwear

Mouthwear

Costume

Album

what drops on floor 13

On the first clear

  • ×100

Every runchance

  • 100%
  • 100%
  • 100%
  • 100%
  • 8%
  • 0.3%

permanent affixes

  • Armor MeltInvalidate Element Armor
  • Elemental Stimulation IIIIncreases the Elemental Damage of all Monsters substantially

skills

7 skills

← All raids

Light of Wisdom
Type
Wonderland Material
Weight
0
Level Req
90

Can be used to infuse Divine Armament

Eden Coin
Type
Currency
Weight
0
Level Req
N/A

The general currency of Midgard. Can be used to purchase many items.

Fragment: Dawn Equip Opt. Box
Type
Material
Weight
0
Level Req
N/A

Collect 90 to to synthesize 1 Dawn Equipment Opt. Chest, contains the highest grade equipment.

Ghost Cat
Type
Mount
Weight
10
Level Req
20

Travels through the darkness of the night, a hunter who hides in the shadows. (Can be sold to Kafra Shop for 20000 Zeny)

Dawn Armor I
Slot
Armor
Tier
I · Blue
Level Req
93
  • PDEF +288~331
  • HP +1,200~1,560
  • Bad omen lingers, causing the stats being unstable. Activate the Divine Traits to unleash the true power of Divine Armament.
Dawn Armor II
Slot
Armor
Tier
II · Purple
Level Req
96
  • PDEF +324~360
  • HP +1,500~1,800
  • Bad omen lingers, causing the stats being unstable. Activate the Divine Traits to unleash the true power of Divine Armament.
Dawn Armor III
Slot
Armor
Tier
III · Orange
Level Req
99
  • PDEF +353~396
  • HP +1,740~2,100
  • Bad omen lingers, causing the stats being unstable. Activate the Divine Traits to unleash the true power of Divine Armament.
Gear I

Open to randomly get one of the followings.

[Details][Chance]
  • Dawn Weapon Opt. Box I · Blue20%
  • Dawn Shield I · Blue20%
  • Dawn Armor I · Blue20%
  • Dawn Mantle I · Blue20%
  • Dawn Boots I · Blue20%

We grouped the draw into a box to save space — it is not an item in the game. The five pieces and the odds are the client's.

Gear II

Open to randomly get one of the followings.

[Details][Chance]
  • Dawn Weapon Opt. Box II · Purple20%
  • Dawn Shield II · Purple20%
  • Dawn Armor II · Purple20%
  • Dawn Mantle II · Purple20%
  • Dawn Boots II · Purple20%

We grouped the draw into a box to save space — it is not an item in the game. The five pieces and the odds are the client's.

Gear III

Open to randomly get one of the followings.

[Details][Chance]
  • Dawn Weapon Opt. Box III · Orange20%
  • Dawn Shield III · Orange20%
  • Dawn Armor III · Orange20%
  • Dawn Mantle III · Orange20%
  • Dawn Boots III · Orange20%

We grouped the draw into a box to save space — it is not an item in the game. The five pieces and the odds are the client's.

Gear IV

Open to randomly get one of the followings.

[Details][Chance]
  • Dawn Weapon Opt. Box IV · Red20%
  • Dawn Shield IV · Red20%
  • Dawn Armor IV · Red20%
  • Dawn Mantle IV · Red20%
  • Dawn Boots IV · Red20%

We grouped the draw into a box to save space — it is not an item in the game. The five pieces and the odds are the client's.