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ENPTES
Phase 2 of 5

Undine

Pity of Water

Lv 70+ · 1 to 5 players · 30 min
Race
Brute
Element
Water
Size
Large
Hit element
Water / Neutral / Earth

boss HP on floor 2

4,819,500

100%80%40%0

Changes phase at 80% · 40% of its health.

Water Element Lord

recommended

Weapon refine +10 · Divine Armament BlueArmor refine +9 · Divine Armament Blue

+0% of Seasonal Stats — not needed on this floor

Attack

Attack · Undine

Main-Hand

Facewear

Costume

Album

Defence

Defence · Undine

Off-Hand

Armor

  • SavageDMG Reduction vs Brute+4.5%
  • SwordfishWater armor (elemental DMG reduction)+75%
  • AngelingHoly armor (elemental DMG reduction)+25%
  • DokebiWind armor (elemental DMG reduction)+10%
  • MarcWater Resistance+15%
  • Pot DofleWater Resistance+15%

Cloak

  • MarseWater Resistance+20%

Album

what drops on floor 2

On the first clear

  • ×100

Every runchance

  • 100%
  • 100%
  • 10%

permanent affixes

  • Elemental Stimulation IIncreases the Elemental Damage of all Monsters
Race
Brute
Element
Water
Size
Large
Hit element
Water / Neutral / Earth

boss HP on floor 7

12,048,750

100%80%40%0

Changes phase at 80% · 40% of its health.

Water Element Lord

recommended

Weapon refine +15 · Divine Armament PurpleArmor refine +12 · Divine Armament Purple

+2.18% of Seasonal Stats against Water

Attack

Attack · Undine

Main-Hand

Facewear

Costume

Album

Defence

Defence · Undine

Off-Hand

Armor

  • SavageDMG Reduction vs Brute+4.5%
  • SwordfishWater armor (elemental DMG reduction)+75%
  • AngelingHoly armor (elemental DMG reduction)+25%
  • DokebiWind armor (elemental DMG reduction)+10%
  • MarcWater Resistance+15%
  • Pot DofleWater Resistance+15%

Cloak

  • MarseWater Resistance+20%

Album

what drops on floor 7

On the first clear

  • ×100

Every runchance

  • 100%
  • 100%
  • 100%
  • 10%

permanent affixes

  • Elemental Stimulation IIIncreases the Elemental Damage of all Monsters greatly
Race
Brute
Element
Water
Size
Large
Hit element
Water / Neutral / Earth

boss HP on floor 12

21,420,000

100%80%40%0

Changes phase at 80% · 40% of its health.

Water Element Lord

recommended

Weapon refine +15 · Divine Armament OrangeArmor refine +15 · Divine Armament Orange

+3.49% of Seasonal Stats against Water

Attack

Attack · Undine

Main-Hand

Facewear

Costume

Album

Defence

Defence · Undine

Off-Hand

Armor

Cloak

  • MarseWater Resistance+20%

Album

what drops on floor 12

On the first clear

  • ×100

Every runchance

  • 100%
  • 100%
  • 100%
  • 100%
  • 5%
  • 0.2%

permanent affixes

  • Armor MeltInvalidate Element Armor
  • Elemental Stimulation IIIIncreases the Elemental Damage of all Monsters substantially

skills

8 skills

← All raids

Light of Wisdom
Type
Wonderland Material
Weight
0
Level Req
90

Can be used to infuse Divine Armament

Eden Coin
Type
Currency
Weight
0
Level Req
N/A

The general currency of Midgard. Can be used to purchase many items.

Fragment: Dawn Equip Opt. Box
Type
Material
Weight
0
Level Req
N/A

Collect 90 to to synthesize 1 Dawn Equipment Opt. Chest, contains the highest grade equipment.

Ghost Cat
Type
Mount
Weight
10
Level Req
20

Travels through the darkness of the night, a hunter who hides in the shadows. (Can be sold to Kafra Shop for 20000 Zeny)

Dawn Mantle I
Slot
Cloak
Tier
I · Blue
Level Req
93
  • PDEF +96~110
  • HP +600~780
  • Bad omen lingers, causing the stats being unstable. Activate the Divine Traits to unleash the true power of Divine Armament.
Dawn Mantle II
Slot
Cloak
Tier
II · Purple
Level Req
96
  • PDEF +108~120
  • HP +750~900
  • Bad omen lingers, causing the stats being unstable. Activate the Divine Traits to unleash the true power of Divine Armament.
Dawn Mantle III
Slot
Cloak
Tier
III · Orange
Level Req
99
  • PDEF +118~132
  • HP +870~1,050
  • Bad omen lingers, causing the stats being unstable. Activate the Divine Traits to unleash the true power of Divine Armament.
Gear I

Open to randomly get one of the followings.

[Details][Chance]
  • Dawn Weapon Opt. Box I · Blue20%
  • Dawn Shield I · Blue20%
  • Dawn Armor I · Blue20%
  • Dawn Mantle I · Blue20%
  • Dawn Boots I · Blue20%

We grouped the draw into a box to save space — it is not an item in the game. The five pieces and the odds are the client's.

Gear II

Open to randomly get one of the followings.

[Details][Chance]
  • Dawn Weapon Opt. Box II · Purple20%
  • Dawn Shield II · Purple20%
  • Dawn Armor II · Purple20%
  • Dawn Mantle II · Purple20%
  • Dawn Boots II · Purple20%

We grouped the draw into a box to save space — it is not an item in the game. The five pieces and the odds are the client's.

Gear III

Open to randomly get one of the followings.

[Details][Chance]
  • Dawn Weapon Opt. Box III · Orange20%
  • Dawn Shield III · Orange20%
  • Dawn Armor III · Orange20%
  • Dawn Mantle III · Orange20%
  • Dawn Boots III · Orange20%

We grouped the draw into a box to save space — it is not an item in the game. The five pieces and the odds are the client's.

Gear IV

Open to randomly get one of the followings.

[Details][Chance]
  • Dawn Weapon Opt. Box IV · Red20%
  • Dawn Shield IV · Red20%
  • Dawn Armor IV · Red20%
  • Dawn Mantle IV · Red20%
  • Dawn Boots IV · Red20%

We grouped the draw into a box to save space — it is not an item in the game. The five pieces and the odds are the client's.